Alan Wake 2 Update 1.0.13 Patch Notes and Latest Updates

Alan Wake 2

Alan Wake II is a horror video game produced by Remedy Entertainment and published by Epic Games Publishing in 2023. It is a follow-up to the first Alan Wake game. This story is about Alan Wake, a famous horror novelist. He has been trapped in another world for 13 years. To get out of trouble, he writes a horror story about FBI agent Saga Anderson. The game was released on October 27, 2023, and you can play it on PlayStation 5, Windows, and Xbox Series X/S.

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Alan Wake 2 update 1.0.13 patch notes

New game plus mode

  • new ending
  • New nightmare difficulty
  • New manuscript pages and video content
  • Keep all unlocked videos, charms and upgrades
  • Note: To access New Game Plus mode, you need to have completed Alan Wake 2. In New Game Plus, you’ll find unlocked weapons in your character’s first available shoebox.

Performance

  • Improved the overall quality of the occlusion culling algorithm and improved GPU performance, especially in locations with large amounts of geometry.
  • The performance improvements are most noticeable in PlayStation 5 Quality Mode, with an (incredible) improvement of a whopping 1.8 milliseconds. Dinghu should cough less.
  • Optimized HUD UI content settings so less time is required to render the HUD. This results in a performance improvement of approximately 0.5-0.7 milliseconds.
  • Some selected tweaks and optimizations for path tracing and rendering.
  • Improved streaming by eliminating occasional 10 – 100 millisecond pauses that primarily affect Xbox Series platforms.
  • Memory usage reduced by 16 MB across all platforms.
  • [PC] Performance has been slightly improved by removing some error diagnostic tools.

Tutorial

  • Changes were made when certain tutorials appear in the tutorial menu.
  • Added timeout to tutorial on fadeout.
  • Players can now slow down their walking speed when the tutorial is open.
  • Tutorial messages no longer slow down player movement.
  • If tutorials are disabled, the player will not be locked into the diorama when the first investigation clue collection tutorial occurs…

Stablize

  • Fixed several annoying Lua script errors to make the game more stable and less predictable.
  • Fixed an Xbox hang issue that could occur when trying to pause the application during startup.
  • Fixed an audio middleware crash on Xbox Series platforms.
  • Fixed a rare crash that could occur during streaming.

Visual effect

  • Specular aliasing (“flickering”) on shiny surfaces is somewhat reduced using a new algorithm.
  • Improved Trailer Park movie lighting.
  • Improved the quality of shadows within the Valhalla sanatorium to be more respectful of the elderly.
  • Flashlight shadows are now prioritized to avoid a blocky look in locations with heavy use of dynamic lights.
  • Repair (or destroy, depending on how you look at it) the “chameleon chair” visible in front of the sauna.No longer discolored
  • Fixed LOD on hot dog stand.
  • Fixed various broken or ugly LODs.
  • Fixed incorrect render culling mode on Leaf and Coffee Pot materials to prevent path tracking issues.
  • Damaged materials on a garage building in downtown Bright Falls were repaired, increasing property values.
  • [PC] Improved quality of low ray tracing presets and fixed flickering fireflies on character faces during cutscenes.

Audio and localization

  • Improved overall audio quality on PlayStation 5.
  • Fixed lip sync being off in the cinematic where Saga and Casey arrive at Cauldron Lake.
  • Localization fix for Agent Estevez’s audio line.
  • Additional fixes to localized subtitles.
  • We’re still working on an issue with audio sync being turned off for some players on Xbox Series and hope to fix this in the next update.

Global

  • Fixed an issue that caused some players to be unable to unlock related trophies due to advertisements in Kosclar Brothers Coffee World.
  • It should now be easier to find the Father Doll on the map so players can complete the final nursery rhyme.
  • Fixed an issue where players could be blocked by the medical ball by resetting the health center item at the beginning of the mission “Return 09”.
  • Fixed an issue where skipping a movie during Deer Festival would cause the screen to go dark prematurely.
  • Added heavy blockers to Return 05 near sanitariums to prevent players from falling out of the world.
  • Removed forced camera viewing of the Dark Matter at the Witch’s Ladle if the player walks away.
  • Disabled reality switching VFX bleed in the hut in Return 04.
  • Fixed mysterious blocky shadows on the stairs of the Sheriff’s Station.
  • Added a loading screen so lights can take some time to load properly if you skip cutscenes in Enlightenment 02.
  • Fixed the annoying FBC light array in Return 06 and 09 to restore its state after loading a save game and display correct visuals on power on/off.
  • Fixed an issue where certain items could not be picked up from the red toolbox after loading into a saved game.
  • Fixed rude manuscript pages being visible but not interactive in Valhalla House Forest Lodge.
  • Fixed an issue that caused an invisible collision near the Bright Falls Sheriff’s Station to cause a portion of the nearby street to be narrower than intended.
  • Fixed an issue where manuscript pages would remain blank after switching levels when a single page was available in Mind Place.
  • Fixed an issue where English could sometimes not be selected in the language drop-down menu after changing the language.
  • Found manuscript pages should no longer show up on the map.
  • Added UI hints for items that can be placed onto the chest board from hand.
  • Fixed Saga being misplaced on a ladder after being attacked by an occupier in an overlap.
  • Made the ladder interaction icons better positioned.
  • Disables crossbow magnets on dead enemies.
  • Fixed missing subtitles in cutscenes.
  • The player’s inventory now closes when an enemy grabs the player.
  • When the stun ends, the enemy is allowed to recover from the grapple and escape quickly.
  • Changed the orientation of the tooltip at the top of the Cult Storage Room at Bright Falls Sheriff Station to make it more readable.
  • Fixed the problem of being unable to use weapons after being hit and interrupted in the final boss battle of “Return 03”.
  • Fixed an issue where Estevez would not talk to Saga after returning from the morgue (optional dialogue) under certain circumstances.
  • In Enlightenment 08, a new objective has been added after entering a crime scene so that players will not lose sight of their target in the Dark Land.
  • Fixed an issue where Eren could reload his weapon while nudging. It seemed like it was something he was supposed to do, but whatever.
  • Fixed an issue where Saga could reload invisible weapons despite her social obligation not to use them in certain areas (kertaus on opintojen äiti).
  • Fixed an issue where the Saga was able to reload the flashlight and other weapons at the same time, causing the unholstered weapon to disappear and reappear after the flashlight reload was completed.
  • [PC] Added drag-and-drop support for moving items in inventory and shoeboxes.
  • [PC] Added mouse smoothing option (on by default) to prioritize the mouse and camera. Smoothness of motion takes precedence over accuracy.
  • [PC] Fixed a mouse issue that would cause camera movement to be shaky if not played at 30 fps.
  • These are the patch notes for Alan Wake 2 update 1.0.13. Make sure your platform downloads the update, then jump in and enjoy New Game Plus. Visit our Alan Wake 2 page to learn more about Remedy Entertainment’s exciting sequel.

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“Alan Alan 2” trailer

Alan Wake 2 gameplay

In Alan Wake II, the gameplay is different from the first game. This is a survival horror game where you see the characters from the outside rather than from their perspective. You can play as Alan Wake or Saga Anderson in two separate stories. You can choose which story to play first, but some parts can only be played as Saga or Eren.

Both characters travel through different locations and fight enemies using guns and flashlights. Shining a flashlight on an enemy weakens them but drains their battery. You have to be careful how you use batteries and bullets to survive. When an enemy approaches, Allen or Saga can quickly dodge.

There is also a detective part in the game. When you play as Saga, you can pause the game and travel to a special place in her mind called the “Heartland.” It’s like a 3D menu where you can see Saga’s ideas. Here you connect clues on a pin board to solve the main mystery and get to know the characters.

Just like in the first game, you’ll find several pages of manuscripts that hint at what’s going to happen next. But in Alan Wake II, there is also a system where you can choose what to say in dialogue, which will affect the development of the story.

Alan Wake 2 Overview

Developer

remedial entertainment

Publisher

Epic Games Publishing

director

Sam Lake, Kyle Rowley

composer

Petri Alanco

engine

Northern Lights Engine

platform

PlayStation 5, Windows, Xbox Series X/S

release date

October 27, 2023

type

survival horror

model

single player

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