Assassin’s Creed Mirage Update 1.005 Patch Notes, Assassin’s Creed Mirage Gameplay

Assassin’s Creed Phantoms

“Assassin’s Creed Phantoms” is the latest video game launched by Ubisoft and the thirteenth work in the “Assassin’s Creed” series. Following the release of “Assassin’s Creed: Valhalla” in 2020, the game will be launched on platforms such as PlayStation and Xbox on October 5, 2023, and is scheduled to be released on the iPhone 15 Pro in 2024.

The game is set in 9th century Baghdad and revolves around the journey of Basim ibn Ishaq, who starts out as a street thief and later joins the Assassin Brotherhood to defend peace and freedom against the Temple seeking control Knights. Phantom differs from recent entries in the series by focusing more on simple narrative and stealth gameplay rather than extensive role-playing. “Phantom” received positive reviews upon its release and was hailed as a fun return to “Assassin’s Creed”.

Assassin’s Creed Phantoms Update 1.005 Patch Notes

The game update for Assassin’s Creed Phantoms will be deployed on all supported platforms tomorrow (November 7 @ 1200 UTC / 1pm UK / 7am ET / 4am PT).

Patch size:

bug fixes

General

Speech:

  • Added option to enable/disable chromatic aberration.

  • Players will no longer receive the correct number of shards after assassinating any ISU Hunter while wearing the Fire Demon costume.

  • Basim now has an equal chance of playing any of his knockdown animations during a head-on execution.

  • Fixed an issue with store rewards.

  • Fire Eater enemy hitboxes now properly account for one-shot kills with throwing knives when breaking the oil canister on their back.

Task

Speech:

  • “Talking to Ali” – Ali is no longer in trouble.

  • “Follow the Fiery Trail” – Removes obstacles from survey objectives.

  • “NieR’s Call” – Players can now find the final clue.

Graphics, User Interface and Animation

  • Numerous visual improvements have been made to environments, VFX, and weapons.

  • Fixed multiple NPC navigation, animation and interaction issues.

  • Fixed NPC clothing damage issue.

  • Various animation fixes, including Basim’s unnatural leg movements.

  • Fixed an issue where the FOV would pop up after a cutscene when the player modified the FOV setting.

  • Fixed close range NPC rendering issues.

  • Store page display improved.

  • Reward notifications now display correctly when opening medium chests.

  • Key icons and mission objectives are now still above the heads of NPCs in Eagle Vision.

  • The highlight duration of NPCs in Eagle Vision is shorter.

  • Cutscenes should now work properly after the end credits.

vocal

compatibility

Stablize

Speech:

Management information center

  • Fixed time tracking for playing games on PS5.

  • Offline achievements are now transferred to first parties.

  • Fixed an issue with Japanese PS5 button mapping.

  • The refresh rate option in settings now displays the correct value.

  • Master Assassin Upgrade #1 and Master Assassin Upgrade #2 are now available in the in-game store.

  • Update game points.

  • The main menu music will no longer loop endlessly when loading the game, and will transition smoothly.

Beware of spoilers ahead!

Speech:

Experience the thrilling world of gaming here, we constantly bring you the latest trends and provide valuable tips to immerse you in the excitement of the gaming world. Get ready to improve your gaming knowledge and skills at NEWSTARS Education!

trend

Assassin’s Creed Phantoms gameplay

In Assassin’s Creed Phantoms, the gameplay evokes nostalgia for older games in the series by emphasizing a more linear and narrative-driven experience while streamlining more recent RPG elements. Core gameplay elements include parkour, close combat and stealth tactics. For assassination missions, the game uses the “black box” design previously seen in Assassin’s Creed Unity and Assassin’s Creed Syndicate.

This design encourages players to explore the environment and discover various ways to reach and eliminate their goals. The main location of the game is the city of Baghdad, which is divided into four districts, including the Round City, Kah, Abbasiyya with the House of Wisdom, and Habia.

Players will also explore Alamut, the Fortress headquarters of the Hidden Ones. The world of Baghdad is smaller than more recent entries in the series, more akin to Paris in Assassin’s Creed Unity and Constantinople in Assassin’s Creed Revelations. The protagonist, Basim, uses a variety of weapons and tools, including the iconic assassin’s hidden blade, smoke grenades, throwing knives and poison darts, all of which can be upgraded through a skill tree.

Basim also uses eagle vision and a bird companion named Enkidu (the Eastern Imperial Eagle) for reconnaissance, although enemy archers can target Enkidu. Phantom introduces a new ability called Assassin Focus, which allows players to take out multiple enemies at once, with the ability to recharge through stealth assassinations.

Players can also use poles scattered throughout Baghdad to span wide gaps. The game features refined movement and running animations that draw inspiration from samurai, ninjas, and even Jedi for enhanced mobility and fluidity.

Assassin’s Creed Phantoms

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

Leave a Comment