Diablo 4 1.3.2 Patch Note Updates

Diablo 4

Diablo IV, developed and published by Blizzard Entertainment, is an online action role-playing dungeon adventure game released on June 5, 2023. It is the fourth major work in the famous Diablo series. The game offers players the opportunity to choose a character from five playable professions: Barbarian, Druid, Necromancer, Rogue, or Wizard. These characters use their unique skills and abilities to undertake quests and engage in combat.

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Diablo IV incorporates key fan-favorite features from previous games, including replayable procedural dungeons and loot-focused character development. In addition to these familiar elements, the game also introduces new mechanics to the series. These include a vast open world for players to explore and engage in, as well as player-versus-player battles, adding an extra layer of excitement and competitiveness.

The game received widespread acclaim from critics, who praised its engaging storyline and immersive atmosphere. Diablo IV received praise for its engaging gameplay and attention to detail. In terms of commercial success, the game was a huge success, generating a staggering $666 million in revenue within the first five days of its release. This impressive performance highlights the enduring popularity and appeal of the Diablo series among players and fans.

Diablo IV 1.3.2 Patch Notes

Game Updates

Super unique craftsmanship

  • Super Unique items can now be recycled to provide a new resource, Brilliant Sparks. Players can bring 5 Brilliant Sparks to the Alchemist, who will then transform a Super Unique item of their choice.
  • The Alchemist’s “Refine Resources” tab has been renamed to “Transmutation,” and the option to craft super unique items can be found under this tab.
  • Please note that the preview window for crafting an Uber Unique will not display the item’s modifiers.
  • The drop chance of Uber Unique items obtained outside of the Uber Duriel encounter has been increased.

Various

  • The Cursed Temple event now grants Temple rewards at the start of the event instead of at the end.

Bug Fixes

Accessibility

  • Fixed an issue where screen readers were unable to read the claim status of Lunar Awakening rewards.
  • Fixed an issue with screen readers not reading Ancestral Favor levels correctly.
  • Fixed an issue with screen readers misreading the Ancestral Favor upgrade text.

Tectonic season

  • Fixed Vizier Wasp Constructs not being affected by the Immobilizing effect.
  • Fixed an issue with the Igneous Core’s tooltip being missing information.
  • Fixed an issue where journal pages would not drop during the completion of the Heart of Kulle quest.
  • Fixed an issue where only the first person in a group would receive the reward for pillaging the Whisper of the Obelisk.
  • Fixed an issue where uninteractable Voltaic Braziers could be found in Hawezar and Scosglen’s Arcane Tremors.
  • Fixed an issue where Malfas’s attacks could still cause damage to the player after being defeated.
  • Fixed an issue where the Season Journey objective “Guardian of the Void” still referenced the Guardian Pearl to summon “Echo of Malfas” instead of “Igneous Core”.

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Moon Awakening

  • Fixed an issue where the final quest of Luna Awakening would not start if the player had obtained Maximum Ancestral Favor.
  • Fixed an issue where the shrine associated with Cleansing Whispers of the North Shore Shore Shrine could disappear.
  • Fixed an issue where the Ancestral Favor window would not automatically close when leaving Shadowmoon.

Gameplay

  • Fixed an issue where the Treasure Goblin could fail to spawn when fighting Greed.
  • Fixed an issue where enemies killed via execution effects would not drop loot.
  • Fixed an issue where Selig’s Heart of the Forge would not always roll the maximum value of its movement speed modifier.
  • Fixed an issue where the Echoing Rage aspect would not grant additional Rage after learning Tactical Assembly.
  • Fixed an issue where Advanced Rapid Fire would incorrectly overwrite bonus critical hit damage from other sources.
  • Fixed an issue with Starless Sky Ring’s damage increase and resource reduction costs being calculated incorrectly.
  • Fixed an issue where the final Lieutenant would not spawn in the Onyx Watchtower, preventing it from being completed without resetting.

User Interface and User Experience

  • Fixed an issue where adding a friend while playing with a controller would immediately reopen the add friend menu.
  • Fixed an issue where the add friend menu would open after setting a friend note.
  • Fixed an issue where the Animus icon was missing from the mini-map in the Street of Betrayer dungeon.

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Various

  • Fixed an issue where socketed gems could disappear when a Legendary or Unique item dropped.
  • Fixed an issue causing instability for some players when using NVMe SSDs.
  • Various visual, performance, and stability improvements.

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Diablo IV Patch Notes

In the latest update for Diablo IV, players can now recycle Super Unique items for a new resource called Radiant Sparks. By bringing five Radiant Sparks to the Alchemist, players can transmute a Super Unique item of their choice. The Alchemist’s “Refine Resources” tab has been renamed “Transmute,” and the option to craft Super Unique items can be found there. However, it’s worth noting that the preview window for crafting Super Unique items will not display the item’s affixes. Additionally, the drop chance of Super Unique items obtained outside of the Super Duriel encounter has been increased.

In terms of miscellaneous changes, the Cursed Temple event now grants temple rewards at the start of the event, rather than at the end. Speaking of bug fixes, several accessibility issues have been addressed, such as fixing screen reader reading of the claimed status of Lunar Awakening rewards, and correctly reading Ancestral Favor levels.

In the Season of the Construct, fixes include ensuring the Vizier Wasp construct is affected by pinning effects and providing missing information in the tooltip for Igneous Cores. Journal pages will now drop during the Kulle’s Heart quest, and Whisper of the Obelisk will count for all party members, not just the first person. Additionally, issues with Arcane Tremors, Malphas’ Assault, and the Season Journey objective Keeper of Nothing have been resolved.

Diablo 4 Gameplay

Diablo IV’s gameplay is centered around defeating increasingly difficult enemies to gradually gain more powerful equipment. Players can engage enemies using different character class skills, which can be customized through equipment and talent trees. This customization allows for a variety of play styles and strategies. The game’s progression is closely tied to the story and quests, which the player must complete by defeating enemies and completing objectives.

Enemies in Diablo IV are divided into different monster families, each with a different theme, fighting style, and location. Within these families are different archetypes that fill different roles, creating opportunities for synergies and special abilities between family members. To differentiate between them, enemies have unique silhouettes, stances, and weapons.

Creative director Sebastian Stepien aimed to create a more grounded story than Diablo III. The focus was on the simple folks of Sanctuary, rather than high fantasy themes or political intrigue. This approach added a sense of intimacy and immersion to the game’s narrative.

The effectiveness of a playable character in combat is determined by their attributes and the buffs provided by equipped items. Offensive attributes, such as attack damage and critical strike chance, increase damage output, while defensive attributes, such as elemental resistance and defense, determine the amount of damage a character can withstand. Diablo IV introduces three new attributes: Angelic, Demonic, and Ancestral Power, which affect the duration of beneficial and negative effects, as well as the chance to apply effects to other entities.

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Diablo 4 Trailer

Diablo IV Overview

Developers

Blizzard Team 3, Blizzard Albany

Publisher

Blizzard Entertainment

series

Diablo

platform

PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S

release

June 5, 2023

type

Action role-playing, hack-and-slash, dungeon crawler

model

Multiplayer

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