Diablo 4 27.06 patch update
If you’re curious about the latest updates and changes to Diablo 4, including game improvements, bug fixes, and more, you’ve come to the right place. This regularly updated article provides complete patch notes for the latest Diablo 4 updates. It covers a range of aspects such as bug fixes, gameplay tweaks, enhancements, dungeon updates and everything else in the latest Diablo 4 27.06 patch notes!
- Ghostrunner 2 Beginner Tips And Trick, Gameplay, and More
- MW3 Daily Challenges Not Working, How to Fix Modern Warfare 3 Daily Challenges Not Working?
- The Best Throwing Styles in Pokemon Scarlet and Violet
- Monopoly Go Reindeer Gallop Tournament Rewards
- Call of Duty Modern Warfare 3 Stuck in Server Queue Explained
Diablo 4 27.06 Patch Notes
Bug fixes
Dungeons, events and other activities
- Fixed an issue where players were unable to fight the Excavator of the Dead dungeon boss.
- Fixed an issue where certain Whispers could not be completed.
- Fixed an issue where the “Call the Stormer” event would not register as completed.
- Fixed an issue where the Summon Storm event would permanently debuff players and gradually drain their health.
- Fixed an issue where enemies could spawn behind the sealed door in the Cultist Sanctuary dungeon and block dungeon progression.
- Fixed an issue where characters could be damaged and killed during the Fortress completion cutscene. (Not the heroic victory we planned)
- Fixed an issue where the level 100 peak boss would reappear without health after being killed in a specific stage.
- Fixed an issue where progress could be blocked in the Cathedral of Light capstone dungeon in Kivashad.
- Fixed an issue that would cause a crash or freeze if the player entered the Feral Jungle dungeon during the Corrupted Fang mission.
game fix
- Fixed an issue where the Insatiable Wrath and Mad Wolf’s Joy items prevented the druid from transforming into werebear or werewolf form.
- Fixed an issue where Spider Host enemies would remain upright after exploding and dying.
- Fixed an issue where gem-encrusted equipment could not be recycled on a large scale.
- Fixed an issue that prevented players from teleporting to Seriga while in the Seriga and Seriga Suburban zones.
- Fixed an issue where corpse tendrils would cause corpses to disappear visually.
- Fixed an issue where the camera would not zoom out when joining a world boss encounter.
- Fixed an issue where Barbarian players would get stuck between bone walls after using Charge.
- Fixed an issue where Rogue players would remain invisible to other players after using the Hidden skill in the Hatred Realm.
- Fixed an issue where Elida’s tornado would cause the player to fall into a knockback state if hit by multiple tornadoes at the same time.
- Fixed an issue where pressing any button on the controller while Dazed would stop all player input.
- Fixed an issue where caches with world level conditions could advance to a higher world level and provide rewards for that world level.
- Fixed an issue with the Skeleton Warrior upgrade that increased Thorns damage not being applied correctly.
- Fixed an issue where the Burning Instinct power on the Sorcerer’s Paragon board was not taking base critical damage into account in its damage calculations.
- Fixed an issue where players could move around the game during the countdown to leaving the game.
local cooperative
- Fixed an issue where the second player who closed the Zone Progress menu during local co-op play would be locked in the world map.
- Fixed an issue that prevented all players in local co-op play from performing certain tasks properly.
- Fixed an issue where only player 1 was shown the item upgrade preview slot during local co-op play.
- Fixed an issue where buttons in the store were uninteractive for Player 2 during local co-op play.
- Fixed an issue where different health bars would be displayed for each player against the same enemy during local co-op play.
- Fixed an issue that prevented Player 2 from closing the Spiritual Favor menu if Player 1 opened it during local co-op play.
- Fixed an issue where remaining players would be unable to move on their mounts if another player exited the game during local co-op play.
Task
- Fixed an issue where NPC Lacthan could be duplicated in multiple missions.
- Fixed an issue where progression on the Malevolent Offering quest could be blocked if the player left the crypt when Lachlan began to stand up.
- Fixed an issue where players’ progress in the Apex of Tribulation mission would be blocked if they teleported away and back while destroying the Resurrection Relic objective.
- Fixed an issue where player characters would be blocked when talking to NPCs while sitting in a chair during the Demon’s Ledger mission.
- Fixed an issue where Broll and Mother’s choices would move strangely during the wiretap cutscene if the player was near a broken wall.
- Players can now re-enter the boss area after being joined by followers in the “Charge” mission.
- Fixed an issue where the Forest of Illusion statue could become uninteractive during the Wayward quest.
- Fixed an issue where the True Potential Thief job quest would sometimes not complete properly.
user interface
- Fixed an issue where a chat could be expanded even if the chat was not visible.
- Fixed an issue where a player’s HP bar would show 0 if they left the vicinity of the team when their health was not full.
- Fixed an issue where the “GPU Not Supported” message would display corrupted text.
- Fixed an issue where Druid Spirit Boon particles would still be present after closing the associated menu.
- Fixed an issue on Xbox consoles where cross-network play notifications would appear in-game even if cross-network play was disabled.
- Fixed an issue showing empty notifications to new players when a world boss appears.
- Fixed an issue where potion upgrade icons were missing when playing with a controller.
- Fixed an issue where the town portal progress bar was visible when in the menu.
- Fixed an issue on PC where the Tab key would not open the map if the Materials panel was open.
- Fixed an issue where the mount’s stab ability was displayed as “Not yet learned”.
- Fixed an issue where the linked items menu would remain on screen when switching between keyboard and mouse input and controller input.
- Fixed an issue where players would receive an incorrect message when undoing the deletion of a hardcore character.
- Fixed an issue where the interaction wheel prompt would appear above the vase near the Destiny Retreat waypoint.
- Fixed an issue where the slot button would still be present if the player swapped tabs.
- Fixed multiple cases where pins on the map from quests or players were not working properly.
- Fixed multiple instances where text in various menus would not display correctly.
- Fixed multiple issues with health bars not displaying accurately during PvP events.
- Various other improvements to the UI experience.
- Various localization fixes.
- Fixed an issue where the Curiosity Vendor’s menu would incorrectly display the item quality for certain items (this did not affect the item quality available for gambling).
Different kinds
- Fixed an issue that prevented users from creating clans when their language was set to Russian or Spanish.
- Fixed an issue where the store would not load correctly if the player died during checkout.
- Fixed an issue on Xbox Series S, Xbox One, and PlayStation 4 that prevented multiple cutscenes from playing if the player was participating in multiple cutscenes in a party of 3 or more players.
- Fixed an issue where the Random Appearance and Swap Size actions in the Shop were not working when viewing Decorated Armor.
- Fixed an issue with PlayStation 5 screen reader not working properly.
- Fixed an issue where emotes in the store wouldn’t always work when used with a controller.
- Fixed an issue where the player character’s eyes were displayed incorrectly during the Loras’ Hut cutscene in the prologue.
- Various stability, performance and visual improvements across all platforms.
- Fixed an issue that prevented players using laptops with certain dedicated graphics cards from playing the game.
Gameplay adjustments
experience reward
- Significantly increased experience gained from completing Nightmare Dungeons.
- The experience points gained from killing monsters in Nightmare Dungeon have been greatly increased.
- Helltide chests now provide more bonus experience when opened.
- Completing a Personal Whisper in its entirety significantly increases reward experience.
- Fixed an issue where persistence style events that could occur after completing a dungeon objective would not award any experience.
General
- Helltide roaming bosses will now drop higher quality loot more consistently.
- Players can now teleport directly to their nightmare dungeons through the map.
- World boss weekly reward treasures no longer have a level requirement to unlock.
trend
Diablo 4
See more : Future Market Honkai Star Rail Guide, Gameplay, and Trailer
“Diablo IV” is a multiplayer action role-playing game developed and published by Blizzard Entertainment and will be released in 2023. The fourth major entry in the critically acclaimed Diablo series was announced at BlizzCon 2019 and launched on June 5. 2023. It runs on platforms such as PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S, and Microsoft Windows.
In Diablo IV, players can choose to create a character from five playable classes: Barbarian, Druid, Necromancer, Rogue, or Mage. They will use their unique skills to participate in battles and complete various tasks in the game.
Diablo 4
See more : Starfield Manipulation Not Working, How to Fix the Starfield Manipulation Issue?
The basic gameplay of the series revolves around gradually acquiring more powerful gear by overcoming progressively more challenging enemies. Players fight enemies using skills specific to their chosen character class, which can be further customized through equipment and talent trees. This game concept is a means to advance the game’s storyline and complete missions.
Enemies in the game are divided into different monster families, each with different themes, fighting styles, and locations. Within these families, different archetypes play specific roles, creating opportunities for synergistic combinations of professional competencies among family members. Each enemy type has a unique silhouette, stance, and weaponry that accentuates these differences.
Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.
Source: https://www.phonggdkrongpac.edu.vn
Category: Gaming