Dota 2 7.35c Patch Notes, Improvements in Dota 2 7.35c Patch Notes

Dota 2

Dota 2 is a popular online video game that pits two teams of five players against each other. The goal is to protect your base and destroy your opponent’s key structures, called “monuments”. Each player controls a powerful character, a “hero”, each with unique abilities and play styles.

The game is a sequel to the Warcraft III mod Defense of the Ancients (DotA). Developed by Valve and released in 2013, it became one of the most popular games on Steam, with over a million players at its peak. The game is also known for its competitive nature, with tournaments such as The International that offer lucrative prize pools.

Dota 2 is free-to-play, with revenue coming from the sale of cosmetic items that do not affect gameplay. Despite its initial complexity, Dota 2 has been critically acclaimed for its engaging gameplay and faithfulness to its predecessors. Its popularity has led to various adaptations, including an anime series and spin-off games. With a large esports following and continued player engagement, Dota 2 remains an important and influential game in the online gaming community.

Dota 2 7.35c Patch Notes

Dota 2’s latest update, the 7.35c patch notes, introduces several changes aimed at balancing the game. While these changes are meant to enhance the overall gaming experience, players are looking forward to the upcoming major update that promises to introduce a new hero, the Ringmaster, as well as additional content such as new Mystics and cosmetic items for the 2024 season.

Neutral Creeps Updates

Kobold

  • Increased base damage by 3

Kobold Foreman

  • Increased base damage by 3

Kobold Soldier

  • Increased base damage by 3

Hill Troll Priest

  • No longer heals when first attacked

Ogre Thugs

  • Now will not cast Ogre Slam when health is above 70%!

Item Updates

Helmet of Iron Will

  • Armor bonus reduced from +5 to +4

Venom Ball

  • Cost reduced from 275 to 250

Amulet of Evasion

  • Dodge bonus increased from +15% to +20%

Voodoo Mask

  • Increased skill lifesteal bonus to heroes/minions from +10/2% to +12/2.4%

Black Ace

  • Avatar magic resistance increased from 50% to 60%

bloodstone

  • Recipe changed. Now requires Netherstone (700) instead of 700g recipe. Total cost unchanged
  • Now provides +3 mana regeneration

Bloodthorn

  • Total cost reduced from 6825 to 6625 (due to Orchid’s malicious changes)
  • Soul Rend bonus damage reduced from 60 to 50

Dagon

  • Skill lifesteal bonus increased from +11/12/13/14/15% to +15%
  • Energy Burst cooldown reduced from 35/30/25/20/15 to 27/24/21/18/15

Diffuser blades

  • Suppression now costs 25 mana

Diffuser

  • Recipe cost increased from 400 to 800. Total cost increased from 5700 to 6100
  • Overpower no longer has an area of ​​effect
  • Suppression now always affects the target and the user

Eternal Shroud

  • Health bonus reduced from +300 to +250

Gleipnir

  • Recipe cost reduced from 450 to 250. Total cost reduced from 5650 to 5450

Heart of the Tarrasque

  • Strength bonus increased from +35 to +40

Tian Ji

  • Total cost reduced from 3550 to 3500 (due to Sange changes)
  • Dodge bonus increased from +20% to +25%
  • Life regeneration and life steal bonus increased from +20% to +25%

Helmet of the Overlord

  • Recipe cost reduced from 775 to 300. Total cost reduced from 6200 to 5725

Kaya

  • Recipe cost reduced from 600 to 550. Total cost reduced from 2050 to 2000
  • Skill lifesteal amplification bonus reduced from +24% to +20%
  • Spell Amplification bonus increased from +8% to +10%

KAYA and SANG

  • Total cost reduced from 4100 to 4000
  • Status resistance bonus increased from +20% to +25%
  • Skill lifesteal amplification bonus reduced from +30% to +25%
  • Life regen and life steal bonus increased from +22% to +25%

Kanda

  • Increased base damage of empowered spell from 100 to 150

Mage Slayer

  • Recipe cost increased from 200 to 400. Total cost increased from 2625 to 2825
  • Magic resistance bonus reduced from +25% to +20%
  • Mage Killer debuff damage increased from 20 to 25 per second
  • Mage Killer debuff duration reduced from 6 seconds to 3 seconds

Manta style

  • Total cost reduced from 4600 to 4550 (due to Yasha’s changes)

Meteor Hammer

  • Recipe cost reduced from 600 to 400. Total cost reduced from 3100 to 2850

Golden Holy Bar

  • Recipe cost reduced from 800 to 600. Total cost reduced from 4900 to 4700

Nullifier

  • Increased Nullification Projectile Speed ​​from 1100 to 1800

Sphere of Corrosion

  • Total cost reduced from 900 to 875

Orchid’s Malice

  • Recipe cost reduced from 650 to 450. Total cost reduced from 3475 to 3275

Pallasmaa

  • Now requires 400 gold recipe. Total cost increased from 5575 to 5975
  • Intelligence bonus reduced from +45 to +40

radiation

  • Dodge bonus increased from +15% to +20%

Dead Man Brooch

  • Phantom province mana cost reduced from 75 to 50
  • Phantom provinces no longer consume mana from skill attacks

Sanger

  • Recipe cost reduced from 600 to 550. Total cost reduced from 2050 to 2000
  • Status resistance bonus increased from +12% to +16%

San and Yaksha

  • Total cost reduced from 4100 to 4000
  • Status resistance bonus increased from +20% to +25%
  • Life regen and life steal bonus increased from +22% to +25%

Shiva’s Guardian

  • Recipe cost increased from 1700 to 2050. Total cost increased from 4825 to 5175
  • Armor bonus reduced from +16 to +15
  • All attribute bonuses reduced from +6 to +5
  • Health regeneration bonus reduced from +6 to +5

Veil of Discord

  • All attribute bonuses reduced from +5 to +4
  • Armor bonus reduced from +5 to +4
  • Health regeneration bonus reduced from +5 to +4

Vladimir’s Sacrifice

  • Now provides +2 Armor
  • Now provides +0.75 mana regeneration
  • Vladimir’s aura bonus mana regen reduced from 1.75 to 1
  • Vladimir’s aura bonus armor reduced from 4 to 2

Ghost Band

  • Armor bonus reduced from +2/4 to +1.75/3.5

Yaksha

  • Recipe cost reduced from 600 to 550. Total cost reduced from 2050 to 2000

Yasha and Kaya

  • Total cost reduced from 4100 to 4000
  • Skill lifesteal amplification bonus reduced from +30% to +25%

For more details on Dota 2 7.35c patch notes, see the official Dota 2 website.

Improvements in Dota 2 7.35c Patch Notes

Dota 2 7.35c patch notes introduces several improvements to enhance the gaming experience. Notable changes include adjustments to various hero abilities, item properties, and neutral minions.

For example, the rewards and costs of certain items like the Helm of Iron Will and the Eraser have changed, while hero updates have affected characters like Abaddon, Arc Warden, and Phantom Assassin.

These changes are designed to create a more balanced and engaging gaming experience by fine-tuning hero abilities, item functionality, and overall game mechanics. In addition, the patch updates neutral creep behavior and neutral items, aiming to diversify strategies and gameplay options.

Changes to item costs, attributes, and hero abilities show the developers’ commitment to perfecting the game balance and ensuring players have a dynamic and enjoyable experience in Dota 2 patch 7.35c.

These improvements not only address existing issues but also facilitate the game’s continued development, reflecting the developers’ responsiveness to community feedback and their commitment to maintaining Dota 2 as a competitive and entertaining multiplayer experience.

Dota 2 Gameplay

Dota 2 gameplay revolves around two teams, Radiant and Dire, each with the goal of destroying their opponent’s main building, the “Ancient”, while protecting their own. Players can choose from a number of unique characters, known as “Heroes”, each with their own special abilities and roles.

Cores start out weak but become stronger as the game progresses, while supports provide assistance and utility. The game features a draft phase where players discuss strategy and choose a hero, and once a hero is chosen, it cannot be changed.

As the game progresses, the heroes will level up, unlock new abilities and become more powerful. The game field consists of passages guarded by defense towers and stationed with computer-controlled creatures “soldiers” who will attack everything in their way.

Neutral mobs inhabit jungle areas, providing additional challenges and rewards. Throughout the game, players earn gold by defeating enemies, destroying structures, and farming mobs, which they can use to purchase items to enhance their heroes’ abilities.

Matches usually last about 30 minutes to an hour, with different game modes offering different experiences. Dota 2’s dynamic gameplay, strategic depth, and diverse hero selection make it popular among players around the world.

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Dota 2 Overview

Developers

valve

Publisher

valve

series

Dota

engine

Source 2

platform

Windows, Linux, OS X

release

Windows – July 9, 2013 Linux, OS X – July 18, 2013

type

Multiplayer online tactical competition

model

Multiplayer

Dota 2 Trailer

Popular

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