FNaf Security Breach Ruin Ending Explained

FNaf Security Breach Ruin Ending Explained

The Five Nights at Freddy’s game series has been a groundbreaking force in the indie horror game industry, continually pushing its own boundaries with engaging gameplay and intricate lore. The series’ lore is often unveiled through the various game endings.

Five Nights at Freddy’s: Security Breach offers players a total of six possible endings, which is an impressive increase compared to most other games in the series. These endings are ranked on a star system based on their level of difficulty to obtain, ranging from one star to three stars.

Bad Ending – One Star:

The easiest ending to achieve is the Bad Ending. To get this ending, players simply need to survive until 06:00 and choose to leave when prompted by Freddy. In this ending, Gregory exits the Pizzaplex, but Glamrock Freddy remains behind. Gregory finds temporary freedom in an alleyway, but his moment of respite is cut short when Vanny approaches him menacingly, implying his demise. This ending is considered the worst, as Gregory doesn’t survive, and it requires minimal effort to uncover the game’s dark secrets.

Disassembled Ending – Two Stars:

To achieve the Disassembled Ending, players must complete the Fazer Blast mini-game and uncover Vanny’s secret lair before reaching 06:00. When prompted by Freddy, they should choose the ‘Vanny’ option. The cutscene shows Freddy being disassembled by S.T.A.F.F. bots under Vanny’s control, while Gregory heads to her control room and orders the bots to disassemble Vanny. Freddy’s final words to Gregory are heartwrenching, as he sacrifices himself to save the protagonist. Although Gregory survives, the deaths of Freddy and Vanny make this ending unsettling.

Unmasked Ending – Two Stars:

For the Unmasked Ending, players should choose to stay after reaching 06:00 and then find the Emergency Exit at the Prize Counter. After selecting the ‘Leave’ option, a cutscene unfolds, showing Freddy starting a fire in the Pizzaplex. On the roof, Vanny tries to harm Gregory, but Freddy intervenes, sacrificing himself to save the protagonist. Gregory removes Vanny’s mask, revealing her true identity as Vanessa, the security guard, while the Pizzaplex burns down. Though Gregory survives, the deaths of Freddy and Vanessa leave the ending somewhat ambiguous.

Good Ending – Two Stars:

To obtain the Good Ending, players must reach Level 7 Security Clearance before 06:00 and choose to stay when prompted by Freddy. Together, they head to the Loading Docks and use the Security Clearance to ‘Leave’ the premises. The cutscene shows Freddy and Gregory escaping in a van, where Freddy eventually runs out of power. However, Gregory uses the van’s battery to recharge Freddy’s battery, and they drive off into the sunset together. While this ending allows both Gregory and Freddy to live, the mysteries behind Vanny and the Pizzaplex remain unresolved.

True Ending – Two Stars:

Achieving the True Ending involves staying after 06:00 and finding the Old Elevator in Roxy’s Raceway’s backrooms. Players should then descend through the rubble to trigger the William Afton Springtrap Boss fight. After defeating the boss, a cutscene shows Freddy and Gregory escaping and sitting on a hillside, watching the sunrise. This ending is a great addition, tying the game to the events of the previous games and giving Freddy and Gregory a chance to survive. However, Vanessa’s fate remains uncertain.

Princess Quest Ending – Three Stars:

The most challenging and rewarding ending is the Princess Quest Ending. Players must complete all three Princess Quest arcade machine mini-games before 06:00. Surviving until 06:00, they should choose the ‘Vanny’ option when prompted by Freddy. In the cutscene, S.T.A.F.F. bots disassemble Freddy, but instead of ordering them to disassemble Vanny, players should play and complete the final Princess Quest game in Vanny’s office. 

This action deactivates all S.T.A.F.F. bots, including Vanny. Gregory escapes the Pizzaplex with a normal Vanessa and Freddy’s head. After the credits, they are seen enjoying ice cream and watching the sunrise. This ending is considered the best possible outcome in Five Nights at Freddy’s: Security Breach, offering a satisfying conclusion to the story, but it requires significant effort to achieve.

How Many Endings Are in Fnaf Ruin?

In Five Nights at Freddy’s: Security Breach, players can experience a total of six intriguing and diverse endings. Each ending offers a different outcome for the protagonist, Gregory, and the animatronics in the Pizzaplex, providing players with multiple ways to unravel the game’s complex and captivating narrative. These endings range in difficulty to achieve, with some requiring minimal effort, while others demand significant dedication and skill to unlock. Exploring these various endings adds depth and replay value to the game, allowing players to uncover the full extent of the story and its secrets.

  • Bad Ending – One Star
  • Disassembled Ending – Two Stars
  • Unmasked Ending – Two Stars
  • Good Ending – Two Stars
  • True Ending – Two Stars
  • Princess Quest Ending – Three Stars

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FNaF Security  Breach Walkthrough

Welcome to the detailed walkthrough for Five Nights at Freddy’s. In this guide, we will help you achieve every in-game achievement in a single playthrough. However, please be aware that you might need to restart certain nights based on specific circumstances.

Night 1:

On Night 1, you will face only Bonnie and Chica as active animatronics. In some rare cases, Foxy may appear if you are extremely inactive with your camera usage. Take advantage of this night to explore the pizzeria and get accustomed to the eerie atmosphere. Later nights will not allow such leisurely exploration. Occasionally check your doors using the lights if you lose track of Bonnie and Chica, as they might be at your doorway. Leaving them there for too long will result in a jumpscare once you close your camera. Completing Night 1 will unlock the achievement of “One Night at Freddy’s.”

Night 2:

Night 2 is not significantly more challenging than Night 1. Start forming the habits you’ll need for 20/20/20/20 mode. Check the left and right doors, and keep an eye on Pirate’s Cove to monitor Foxy’s movements. Since Freddy is inactive on Night 2, you don’t need to worry about his camera position. Stick to a routine of checking the left door, Pirate’s Cove, and right door, and repeating. But be cautious not to go too quickly, as you might lose focus and accidentally check on Foxy instead of shutting out Bonnie or Chica. Completing Night 2 will unlock the achievement “Two Nights at Freddy’s.”

Night 3:

Night 3 presents a moderate challenge, with all four animatronics active. Freddy is not very threatening at this stage. Remember that keeping the camera on Freddy will prevent him from moving. On 20/20/20/20 mode, he will move as soon as you switch the camera away. However, on Night 3, you can briefly switch to Pirate’s Cove and return to the camera with Freddy without him moving. Keep your camera on the main stage to lock Freddy there for the night. Check on Pirate’s Cove occasionally to ensure Foxy isn’t heading your way. At this point, you should be familiar with handling Bonnie and Chica. Completing Night 3 will unlock the achievement “Three Nights at Freddy’s.”

Night 4:

Night 4 introduces multiple achievements. Prevent Foxy from escaping Pirate’s Cove and complete the night. Foxy’s progression is hindered by camera usage, so spam the camera throughout the night – door, camera, door, camera, and so on. Do not bother checking Pirate’s Cove during this night. If Foxy escapes, one of the achievements will be voided. Focus on keeping the camera on Freddy, and you won’t need to switch cameras at all during Night 4. Completing Night 4 will unlock the achievements “Four Nights at Freddy’s” and “No Running.”

Night 5:

Night 5 also has two achievements. Prevent Freddy from reaching cams 4A or 4B and complete the night. Keep the camera on the main stage (where Freddy starts) for the entire night. Briefly switch to Pirate’s Cove to check Foxy’s position and then return to the main stage where Freddy is located. Use your camera often enough to slow down Foxy’s approach. If Freddy escapes to Cam 7 or Cam 6, repeat the process and keep your camera on his new location. Completing Night 5 will unlock the achievements “Five Nights at Freddy’s” and “No Laughing.”

Night 6:

On Night 6, follow a similar strategy as Night 5, but with some adjustments. Keep your camera on 4B at all times, excluding brief checks on Pirate’s Cove to track Foxy. Freddy nearly teleports to 4B on 20/20/20/20 mode, so keeping him locked in the main stage is not effective. Close the right door if you need to check Pirate’s Cove, and only do so after 2 or 3 AM. Foxy is highly aggressive on Night 6, so open your camera every time you check a door to avoid being caught off guard. Completing Night 6 will unlock the achievement “Overtime.”

Night 7:

Reaching 20/20/20/20 mode indicates a good grasp of the game. Beating this mode requires decent RNG and refined techniques from Night 6. Expect many attempts to refine your approach. Most runs will come down to managing your power at 5 AM. Be patient and aim for an error-free night. When checking a door, open your camera every time to track Foxy’s movements. Keep the camera on 4B most of the time, checking Pirate’s Cove periodically. Remember to close the right door when checking on Foxy. Successfully completing 20/20/20/20 mode will unlock the achievement “The Grand Finale.”

With this walkthrough, you’ll have a better chance of conquering Five Nights at Freddy’s and unlocking all the achievements the game has to offer. Good luck!

About FNaF Security Breach

Five Nights at Freddy’s (FNaF) is a highly popular video game series and media franchise that was created by Scott Cawthon. The first game, simply titled “Five Nights at Freddy’s,” was released on August 8, 2014, and it quickly became a sensation, leading to the development of multiple sequels and spin-off games.

The core series consists of nine video games, each set in different locations related to a fictional family pizza restaurant franchise called “Freddy Fazbear’s Pizza,” named after its iconic animatronic bear, Freddy Fazbear. In these games, players typically take on the role of a night-time employee tasked with safeguarding the establishment. To defend themselves against hostile animatronic characters, they must utilize various tools like security cameras, lights, doors, and vents. The tension and fear arise from the animatronics coming to life and trying to reach the player’s location throughout the night.

The series’ lore and backstory are gradually unveiled through voice recordings, minigames, and Easter eggs strategically placed throughout the games. As players delve deeper into the series, they uncover a complex and interconnected narrative that revolves around the history of the restaurant, the tragic events that occurred there, and the mysterious background of the animatronics.

Beyond the main series, the franchise has expanded to include various spin-off games and additional media content. This includes a novel trilogy that explores new storylines within the FNaF universe, as well as an anthology series featuring different authors’ contributions to the lore. Together, these elements create an extensive and immersive fictional universe that captivates fans and keeps them engaged in the ongoing mysteries.

The Five Nights at Freddy’s franchise boasts an enthusiastic and dedicated fanbase, known for their creative output, including fan art, fan-made games (fangames), and elaborate theories surrounding the series’ lore. Additionally, official merchandise for the games is available worldwide, further solidifying the franchise’s place in popular culture and gaming history.

FNaF Security Breach Gameplay

The Five Nights at Freddy’s (FNaF) series comprises a collection of horror-themed video games set in fictional locations connected to Freddy Fazbear’s Pizza, a children’s restaurant inspired by real-life family pizza chains like Chuck E. Cheese’s and ShowBiz Pizza Place. In most of the games, players assume the role of night-time employees tasked with monitoring the animatronic characters that perform at the restaurant during the day. However, at night, these animatronics come to life, and players must defend themselves using various tools and strategies.

In the first game, Five Nights at Freddy’s, players have access to two security doors in their office to keep animatronics at bay. They must manage their limited power supply while keeping a close eye on the animatronics through security cameras. If the power runs out, the player becomes defenseless against the animatronics.

The sequel, Five Nights at Freddy’s 2, introduces new tools, such as an empty animatronic head and a flashlight. Additionally, players must deal with a music box that needs winding to prevent certain animatronics from attacking. The game also includes eight-bit minigames triggered randomly after the player’s character’s death.

Five Nights at Freddy’s 3 shifts to a new gameplay style, utilizing a monitor panel with audio, camera, and ventilation controls. Players must prevent system malfunctions while dealing with hallucinations from the previous games. Sealing vents becomes a crucial mechanic to avoid a particular animatronic’s entry into the office. An audio-based function can lure animatronics away from the player’s location.

In Five Nights at Freddy’s 4, players are in a bedroom setting, embodying a child character. There are four areas to monitor: two hallway doors, a closet, and a bed. Players must listen for animatronics’ breathing to determine their proximity and close the doors accordingly.

Sister Location introduces an elevated control pad with lighting and shocking capabilities to manage animatronics. Players can move between rooms, making it unique among the FNaF games. Pizzeria Simulator shifts to business-style gameplay, requiring players to spend in-game money on features for their pizzeria.

Ultimate Custom Night allows players to customize their night by selecting animatronics and setting their AI levels. The game combines mechanics from previous entries, including ventilation and sound distraction.

Help Wanted serves as a virtual experience, combining elements from all previous games. It also introduces various minigames and, at times, offers free-roam gameplay.

Special Delivery, on the other hand, utilizes location-based augmented reality gameplay. Players use their cameras to interact with animatronics in their surroundings, some of which possess cloaking abilities.

Each installment in the series brings new gameplay mechanics and challenges, contributing to the ongoing popularity and appeal of the Five Nights at Freddy’s franchise.

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