League of Legends Patch 14.4 Early Notes – What to Expect

League of Legends

League of Legends, also known as LoL, is a popular online game created by Riot Games in 2009. The game is like a big battle between two teams of five players. Each player controls a special character, called a “champion”, with different powers. The goal is to defeat the other team by destroying their base, called a “Nexus”. You can play this game for free on a computer running Windows or macOS.

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People love this game because it is easy to play and the characters and graphics are cool. But sometimes players kill each other, although the game makers try to prevent this. Many people play League of Legends, and there are millions of players at the same time. The game is so popular that it even has its own big tournaments, such as the World Championship. These tournaments are watched by millions of people online and on TV.

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League of Legends Patch 14.4 Early Notes

League of Legends patch 14.4 is expected to be released on February 22, 2024, but another source has provided early patch notes. These notes detail the major changes expected in the upcoming update, specifically adjustments to support items and hero balance.

Support project changes:

New support items were introduced in Season 14, allowing supports to start with one item before picking their preferred item after completing a quest. These completion items have proven to be very powerful, so Riot aims to ensure that all items have viable uses.

Balance Updates:

As always, Riot is tweaking heroes to keep the lineup fresh. Patch 14.4 buffs Bard and K’sante.

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Hero Changes:

poet:

  • Reduces armor scaling but increases base attack speed and attack speed ratio.

Adjusted Cosmic Binding’s base damage and AP ratio.

  • K’sante:
  • Increases base health and damage resistance.
  • Adjusted ability recharge time and sprint speed.

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Rek’Sai:

  • Base health regen has been reduced, and abilities such as Ax’Sai’s Fury and Furious Bite have been adjusted.

Zach:

  • Adjusted tether range for stretch strike.

Item Changes:

Several items including the World Atlas/Rune Compass, World Bounty, and Blood Song are seeing adjustments to their stats, gold timers, and effects to improve balance and gameplay.

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These changes are designed to enhance gameplay, ensure balance, and make the League of Legends experience fresh and enjoyable for all players.

League of Legends gameplay

In League of Legends, made by Riot Games, you control a special character, a “champion”. Each champion has unique powers. The goal is to work with your team to defeat the opposing team. Matches take place on a large map called Summoner’s Rift. You gain experience points and gold by defeating enemies, which makes your champion more powerful. With gold, you can buy items to help you in battle. The map has three routes that creeps march toward the enemy base, guarded by turrets. The goal of your team is to destroy the enemy team’s Nexus, their main base. Matches can be short or long, depending on how things go.

In addition to Summoner’s Rift, there are other game modes such as ARAM (All Random, All Hit) and Teamfight. These modes offer different ways to play and have fun. League of Legends also offers temporary modes for special events, such as Ultra Rapid Fire (URF), where everything happens very fast. Overall, this is a game about strategy, teamwork, and having a good time with friends.

League of Legends Development

Before League of Legends was released, its founders Brandon Beck and Marc Merrill wanted to make a game similar to DotA. DotA was a mod of Warcraft III, but it was not polished enough, so Beck and Merrill aimed to make a more polished and long-lasting game. They recruited DotA expert Jeff Jew and others involved in DotA development. Early development was like fine-tuning DotA.

A demo of League of Legends, built using the Warcraft III engine, was shown at the 2007 Game Developers Conference. However, investors were hesitant about its free-to-play model. Riot Games partnered with Tencent to launch the game in China. League of Legends was officially announced in 2008 and closed beta began in April 2009. It was initially planned to launch with 20 heroes, but double that number was eventually released in October 2009.

After release, League of Legends is regularly updated through patches, with its development team working to create new content and features.

League of Legends trailer

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