Switchback VR update patch notes list numerous improvements
After the release of The Dark Side: Switchback VR, which received mixed reviews despite some innovative horror gameplay, Supermassive Games took the feedback into account and released update 1.06. Game Rant had a chance to try out the 8.193 GB update ahead of its widespread rollout, and assures horror fans that it brings significant improvements.
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The latest update not only resolves numerous bugs, but also enhances the overall visual quality of The Dark Side: Switchback VR. Players can expect significant improvements in graphics, with crisper, more detailed visuals similar to PlayStation VR 2 games. Additionally, certain levels, such as the Cursed Forest level, have received significant upgrades.
You are watching: Switchback VR Update Patch Notes
The patch notes detail these enhancements, ensuring a more immersive and engaging horror experience for players. Let’s dive into the Switchback VR update patch notes in this article.
Switchback VR update patch notes
General
- Introducing FSR (Flexible Scaling Rasterization) and FR (Foveated Rendering) support to greatly improve visual quality.
- Enable Temporal Anti-Aliasing (TAA) for smoother images
- Optimizations are implemented throughout the game to improve performance and prevent objects and textures from “popping” when the cart is moved.
- Memory usage improvements
- Various crash fixes
- Reduce loading time
- New and improved environment object models and textures
- New higher quality textures for multiple enemies
- Improved visuals throughout the game, including fire, headshots, and more.
- Added dynamic hit reactions for multiple enemies.
- Improve lighting on multiple levels
- Improved the appearance of fog throughout the game.
- Various fixes and improvements to enemy animations
- Made various fixes to clipping issues throughout the game.
- Improved headphone vibration caused by obstacles.
- Fixed cart/track audio and haptic feedback on controllers Improved fading of destroyed materials.
- Adjusted the position of various objects throughout the game so that they no longer float.
- Added missing materials to various objects.
- Various improvements have been made to collision to make photographing objects easier.
- Various fixes to checkpoints and reload levels
- Various adjustments to enemy paths
- Added shadows cast by shopping cart lights.
- Improved decals such as blood and oil
- Added wetness effects to hands and weapons when the player is in the rain.
- The loading icon will light up as the rotation speed increases.
- Turning down audio sound effects no longer turns off haptics.
- Added sound effects for non-destructive head impacts.
- Fixed an issue where player vision gradually dimmed across several levels.
- Fixed various streaming issues that caused environments to “pop in” throughout the game
User interface fixes
- Various fixes to multi-language subtitles
- Various fixes to voiceover and subtitle timings
- Fixed an issue where incorrect scores were displayed on the leaderboard screen after each chapter.
- Fixed an issue with some text being cut off on the Journey So Far screen in multiple languages.
- Fixed an issue where subtitles would be visible in the pause menu if subtitle settings were adjusted while playing dialogue.
haunted shipwreck
General
- New and improved textures for enemies in these levels
- Added dynamic hit reactions to zombies.
maiden voyage
- New and improved fire effects
- Fixed multiple enemies clipping into shopping carts.
- Fixed multiple instances of enemies floating from the ground.
- Adjusted floating objects throughout the level.
- Fixed an issue where the chain-link fence in the first area would change opacity as you approached it.
- Adjusted collision of puzzle assets so only valves can be shot to trigger them.
- Fixed an issue where enemies were not close enough to the vehicle to cause damage.
- Adjusted the timing of the lights flashing during the encounter after the “Meat Tunnel”.
- Adjusted the speed at which enemies are encountered on the ship.
- Enemy paths and missions in the final battle have been redesigned for better timing.
- Adjusted curtain materials to prevent seeing through them Fixed an issue where shooting a grenade launcher at a rat swarm would cause the game to crash.
- Fixed issue with gaps in water.
- Fixed an issue where enemies were left alive behind carts and could be heard throughout the level, despite being far away.
- Fixed collision so that rat swarms no longer get stuck on tracks.
Walk into the heart of the ship
- Fixed an issue where dying after the first branch track would not reset the level.
- Adjusted float and clipping assets throughout the level.
- Fixed an issue with the Blood Rain visuals where the sound effects would not play correctly in the ship’s galley.
- Fixed an issue where helicopter blades were damaged before the helicopter crashed at the end of the level.
- Adjusted the time of the last boss attack to prevent players from taking damage prematurely.
- Improved animations of demon dogs.
- Fixed the balance of Demon Dog combat.
- Added rain touch to the last outdoor section.
- Fixed an issue where we could see the invisible barrel explode when the boss died.
cursed forest
General
- Multiple adjustments and fixes to fog in both levels for better visual quality
- New and improved trees and foliage on both floors
- New and improved fire effects in both levels
- Added more dynamic strike reactions for enemies.
give up all hope
- Fixed an issue where some objects in the black cat bar were misaligned.
- Make the headset vibrate more violently when the bus collides.
- Adjusted object collision for easier shooting.
- Adjusted the path of giant bats in tunnels.
- Adjusted fire visuals so that they no longer clip into walls inside burning houses.
burning trial
- Lighting improvements across levels
- Demons in police stations can now be correctly interrupted during attacks.
- Improved the visual appearance of UV decals.
- Fixed an issue that caused dolls to sometimes crawl sideways on ceilings or walls.
- Fixed an issue that caused the last demon to not attack during the final stages of combat.
forgotten ruins
General
- New and improved textures for enemies
- Added more dynamic hit reactions for enemies.
ancient temple
- Lighting improvements across levels
- The eclipse scene has been shortened so that the battle starts sooner.
- Fixed Belial clipping into shopping cart issue.
- Fixed several floating objects
- Added missing sound effects when the environment changes with the flashing mechanism.
- Added missing sound effects for rock falls.
- into the abyss
- Lighting improvements across levels
- Environmental improvements throughout the floor
- Fixed an issue where passengers could still be heard speaking after death.
- Improved boss fight timing and other issues.
doomed hotel
Enjoy your stay
- Scythes now deal significantly more damage.
- Fixed several instances of enemies appearing through floors.
- Fixed an issue where shooting a mirror would cause the mirror to have a bloodstain effect.
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panopticon
- Visual improvements to Acid Trap
- Fixed an issue where repeatedly shooting one of the animatronics with a stun gun would cause it to be pushed through a wall.
- Fixed an issue where shooting through a mattress would kill animatronics on the other side.
- Significant improvements to the environment, especially in outdoor areas
- Lighting improvements throughout the level, especially the final section
zigzag level
Welcome to the journey to hell
- New and improved trees and foliage throughout the levels
- Adjusted object collision for easier shooting.
frozen hell
- Fixed various floating objects, duplicate objects and clipping issues in dolls and mannequins
- Fixed obvious holes in icy objects
- Fixed an issue where voiceover and subtitles were out of sync at the end of a level.
trend
Switch back to virtual reality
Supermassive Games brings horror to life with The Dark Pictures: Switchback VR, a thrilling rail shooter video game designed exclusively for PlayStation VR2. A fascinating spin-off from The Dark Pictures Anthology, this chilling experience arrives in gaming on March 16, 2023. In this adrenaline-pumping game, players embark on a horror-themed roller coaster ride, immersing themselves in a world of fear and suspense.
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“The Dark Pictures: Switchback VR” is the spiritual sequel to 2016’s critically acclaimed VR game “Until Dawn: Rush of Blood”. Drawing inspiration from its predecessor, which launched around the time of the original PlayStation VR, this latest game pushes the boundaries of virtual reality horror to deliver an intense and unforgettable gaming experience. Get ready to face your darkest fears as you ride the virtual roller coaster of a lifetime into this bizarre world of thrills and terror.
Switch VR game
As a spin-off of The Dark Pictures Anthology, The Dark Pictures Anthology: Switchback VR offers an exciting gaming experience. Players will travel through locations across the four games in the first season, creating a dynamic and immersive world. Similar to its predecessor, this rail shooter equips players with a pistol, allowing them to engage targets, objects, and enemies throughout the game.
By strategically shooting boxes, players can gain brief upgrades to their weapons, such as semi-automatic and shotgun capabilities. However, The Dark Pictures Anthology: Switchback VR introduces exciting new elements that further enrich the gameplay. As players progress through levels three to eight, they can acquire special items, including UV lights, flare guns, and stun guns.
These items prove essential for overcoming specific obstacles, solving puzzles, utilizing environmental mechanics, and adding layers of strategy and problem-solving to the experience. Get ready to immerse yourself in an action-packed adventure where precise shooting, tactical thinking, and clever use of items are the keys to conquering the challenges ahead. Can you travel through the eerie landscapes and solve the mysteries that await you in The Dark Pictures: Switchback VR? This journey will be an exciting and unforgettable one.
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Category: Entertainment