Tokyo Mirage Conference
Tokyo Mirage Sessions ♯FE originally launched on Wii U on December 26, 2015, and launched globally in June 2016. Developed by Atlus and published by Nintendo, this role-playing video game combines elements from the Shin Megami Tensei and Fire Emblem series. The story takes place in modern Tokyo and follows the Phantom Master as he battles hostile phantoms and drains human energy.
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The game features authentic Tokyo locations such as Shibuya and Harajuku, with an emphasis on blending the gameplay, narrative, and aesthetics of both series
You are watching: Tokyo Mirage Sessions Walkthrough, Gameplay, Guide and Wiki
Tokyo Mirage Conference Walkthrough
The Tokyo Mirage Sessions #FE walkthrough is a comprehensive guide that walks players through each chapter and key points of the game. It begins with a prologue, introducing the game’s mechanics and initial storyline, followed by the first chapter, where the player explores Shibuya and Illusion 106, encountering Aversa along the way. Subsequent chapters continue the journey, each introducing new locations such as the illusive Shibuya and Daito TV, as well as encounters with Gangler, Draug, and Exlus in their respective chapters.
The walkthrough progresses through various breaks between chapters up to Chapter 6, providing players with detailed guidance on gameplay and story progression throughout the game’s narrative.
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Tokyo Mirage Sessions gameplay
In Tokyo Phantom Sessions, players control May as she explores modern Tokyo and a parallel dimension called the Idol Sphere, meeting characters and fighting phantoms. They purchase items, including restoratives and protective gear, with earned money or lottery tickets. Using Bloom Palace, players can participate in Carnage Unity, using Performa earned in battle to craft weapons with unique skills.
Radiant Unity grants permanent skills through character progression and combat. Combat follows a turn-based system, with party members and enemies each having their own strengths and weaknesses when facing various attacks. Session attacks trigger combos by exploiting enemies’ weaknesses, while special attacks like Double Attack and Double Attack, as well as improvisation, can enhance combat strategies.
Winning battles earns experience points, leveling up party members and unlocking new skills and stories. If all party members’ health is depleted, the game ends and the player is returned to the title screen.
Tokyo Mirage Session Guide
The Tokyo Mirage Sessions Guide helps players understand the session system, which is a combo attack triggered by exploiting an enemy’s weakness with a specific skill or magic type. These combos involve the entire team and deal massive damage, but each team member must unlock that type of session attack in order to join. Players can gain new session attacks by crafting weapons in Broome’s Palace using items obtained in battle.
The guide emphasizes using these session attacks strategically to end battles quickly, earn more rewards, and build up your SP meter for powerful special performance attacks. It also suggests managing the limited slots to equip command, passive, and conversational skills wisely, as choices need to be made when unlocking new skills. Understanding and using sessions effectively is key to successfully fighting Mirages in the game.
Tokyo Mirage Conference Review
Reviews of Tokyo Mirage Sessions #FE describe it as a lively JRPG that blends elements from the Fire Emblem and Shin Megami Tensei series. The game was praised for its gorgeous combat and engaging animations, creating a pop culture spectacle by showcasing extravagant combat with combo attacks called “Sessions.” There is repetition, unoriginal exploration, and confusion.
The story centers on a pop star investigating paranormal events and the characters are considered light-hearted, with charm, style and fun fights making it an enjoyable experience that echoes the dynamic nature of the industry it depicts. .
Tokyo Mirage Sessions Game Trailer
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